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Work index08 / 11 — Economy

Upgrades

Stat upgrade board with level caps, drawn icon badges, and Buy 1 / Buy Max controls.

Role
UI design, icon work
Year
2025
Type
Economy
Tools
Figma, Photoshop

Overview

Stat progression board covering storage capacity, luck multipliers, and speed upgrades with explicit level ceilings.

The problem

Repeated single-tap upgrading becomes tedious when players need to spend large currency reserves.

Process

  1. 01

    Buy 1 and Buy Max buttons

    Both options available per row: Buy 1 for precision and Buy Max for instant bulk level-ups.

  2. 02

    Custom drawn vector icons

    Custom backpack, clover, and rocket icons give each upgrade path distinct visual identity.

  3. 03

    Visible level ceilings

    Every row displays current level and max cap (e.g., 1/24, 1/100) clearly.

Solution

Green grid upgrade board with dual buy triggers per row and crisp level indicators.

Massive quality-of-life upgrade eliminating repetitive tapping for high-level players.

Spec

3
Upgrade tracks
Buy 1 / Max
Actions per row
24 / 100 / 10
Level caps
Next screen

Daily Rewards

6-day login calendar with distinct state indicators and double-sized milestone rewards.

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